Gameloft - Nintendo DSi Game Production
Client: Gameloft Philippines
Project Details
Challenge
Gameloft was expanding into the Philippines and needed a Producer to build the production function from scratch. Three Nintendo DSi titles (Ferrari GT: Evolution, Oregon Trail, and Brain Challenge) needed to be developed, ported, and shipped on schedule, with coordination flowing between the local team and Gameloft headquarters in Paris.
My Role
I was the first Producer hired at Gameloft Philippines. I built the production function, led a cross-functional team of developers, artists, and QA, and managed all three titles through their full lifecycle.
How I Delivered
- Built the local production process from zero, establishing milestone-based delivery workflows
- Led sprint planning, feature prioritization, and cross-platform porting schedules
- Coordinated with Gameloft HQ (Paris) on production standards, asset delivery pipelines, and submission requirements
- Managed the team through pre-production, development, QA, and final submission for all 3 titles
- Ensured each title met Nintendo's quality and certification standards
Titles Shipped
- Ferrari GT: Evolution - Racing game, managed full production cycle through Nintendo submission
- Oregon Trail - Classic franchise port, cross-platform coordination with HQ
- Brain Challenge - Puzzle game, milestone planning and feature scoping
Results
- All 3 titles shipped on time and passed Nintendo certification
- Established Gameloft Philippines' production workflows from the ground up
- Proved the local team could deliver console-quality titles independently
Tools Used
Jira, Microsoft Office, internal Gameloft production tools
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